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Summary

  1. do not throw when a player is not online and called async (details)
Commit a202e1f21a200593d6e68cc7d13d3cffb4dc94e6 by Brokkonaut
do not throw when a player is not online and called async

cannot be reliably be checked because of race conditions, just returning
null if the player is not online is fine.
The file was modified CubesideUtilsBukkit/src/main/java/de/iani/cubesideutils/bukkit/plugin/PlayerDataImplBukkit.java