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        "comment" : "Remove invalid price error message in pre-shop creation\u000a\u000aThis commit removes the error message indicating an invalid price from the pre-shop creation process. This isn't needed anymore, as price validation has now been handled elsewhere, reducing redundancy of error messages.\u000a",
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        "comment" : "Add ItemChecker in pre-shop creation process\u000a\u000aItemChecker class has been added for the pre-shop creation process. It validates the ItemStack, and sets the name of the item type as the third line of signLines in PreShopCreationEvent. Unused import in PreShopCreationEvent has been removed.\u000a",
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        "comment" : "Refactor ChestShop MetaData creation methods\u000a\u000aThe 'createShopMetaData', 'createChestShop', and 'createAdminChestShop' methods in 'SignCreate' class have been refactored. The unnecessary 'sign' parameter has been removed from these methods, streamlining the code and fixing potential issues with incorrect sign references.\u000a",
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        "comment" : "Refactor UUID handling in shop creation process\u000a\u000aThis commit contains improvements to the way the ChestShop plugin handles User ID (UUID) during the shop creation process. The getUUIDFor function was tweaked for admin shop identification. A security check was also added to prevent users from creating a shop on behalf of other users unless they have admin permission. The input processing in PreShopCreation event has also been refined.\u000a",
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        "comment" : "Enhance ChestShopSign logging and refactor some code\u000a\u000aThis commit improves the logging in the ChestShopSign's conversion method for better traceability. It now logs information including owner UUID, their full name, and sign coordinates. The way sign-related data is managed has been refactored for a cleaner, more readable code. The PersistentDataContainer check condition has also been corrected.\u000a",
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        "comment" : "Update NameChecker to handle blank owner names\u000a\u000aThis commit updates the NameChecker in the ChestShopListener, ensuring that when a blank owner name is provided, it defaults to the player's unique ID. This change facilitates smoother store creation for players and improves data consistency.\u000a",
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        "comment" : "Limit shop owner name and item name length\u000a\u000aThe code modifications limit the length of the shop owner's name and the item name by using a substring operation in NameChecker.java and ItemChecker.java. The aim is to enhance compatibility and prevent potential display or processing issues due to excessively long names.\u000a",
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        "comment" : "Add PreShopCreationItemDisplayNameEvent class\u000a\u000aThis commit introduces a new class, PreShopCreationItemDisplayNameEvent, which will handle the display name of the items during shop creation. Accompanying changes have also been made to the ItemChecker class to utilize this new event and ensure proper handling of item display names, improving the functionality of the shop creation process.\u000a",
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        "comment" : "Refactor item name retrieval in shop creation\u000a\u000aUpdated MaterialUtil and ItemChecker classes for improved item name retrieval. Removed unused \"getName\" method in MaterialUtil and replaced item name retrieval in ItemChecker with the new \"getSignMaterialName\" method. This optimizes item name fetching during shop creation.\u000a",
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