Newer
Older
ChallengeSystem / src / main / java / de / fanta / challenges / guis / challengesettingsguis / MLGSettingsGui.java
@fanta fanta on 31 May 2024 4 KB components :')
package de.fanta.challenges.guis.challengesettingsguis;

import de.fanta.challenges.Challenges;
import de.fanta.challenges.guis.settingsgui.ChallengesGui;
import de.fanta.challenges.utils.ChatUtil;
import de.fanta.challenges.utils.Config;
import de.fanta.challenges.utils.ItemUtils;
import de.iani.cubesideutils.bukkit.inventory.AbstractWindow;
import de.iani.cubesideutils.bukkit.items.CustomHeads;
import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;

public class MLGSettingsGui extends AbstractWindow {
    private static final Challenges plugin = Challenges.getPlugin();
    private static final int RANDOM_BLOCK_INDEX = 1;
    private static final int ADD_TIME_INDEX = 2;
    private static final int TIME_INDEX = 5;
    private static final int REMOVE_TIME_INDEX = 8;

    private static final int BACK_INDEX = 6;

    public MLGSettingsGui(Player player) {
        super(player, Bukkit.createInventory(player, InventoryType.DISPENSER, plugin.getGuiPrefix().append(Component.text(" >> MLG Settings"))));
    }

    @Override
    public void onItemClicked(InventoryClickEvent event) {
        if (!mayAffectThisInventory(event)) {
            return;
        }

        event.setCancelled(true);
        if (!getInventory().equals(event.getClickedInventory())) {
            return;
        }

        int slot = event.getSlot();
        int time = Config.getInt("mlg.maxtime");
        switch (slot) {
            case RANDOM_BLOCK_INDEX -> {
                if (Config.getBoolean("mlg.randommlgblock")) {
                    Config.setValue("mlg.randommlgblock", false);
                    ChatUtil.sendTitleToAll(Component.text("MLG Challenge"), Component.text("Wassereimer MLG", ChatUtil.GREEN));
                } else {
                    Config.setValue("mlg.randommlgblock", true);
                    ChatUtil.sendTitleToAll(Component.text("MLG Challenge"), Component.text("Zufälliger MLG Block", ChatUtil.GREEN));
                }
                rebuildInventory();
            }
            case ADD_TIME_INDEX -> {
                if (event.isShiftClick()) {
                    time = time + 10;
                } else {
                    time = time + 100;
                }
                Config.setValue("mlg.maxtime", time);
                rebuildInventory();
            }
            case REMOVE_TIME_INDEX -> {
                if (event.isShiftClick()) {
                    time = time - 10;
                } else {
                    time = time - 100;
                }
                if (time > 1) {
                    Config.setValue("mlg.maxtime", time);
                    rebuildInventory();
                }
            }
            case BACK_INDEX -> new ChallengesGui(getPlayer()).open();
            default -> {
            }
        }
    }

    @Override
    protected void rebuildInventory() {
        for (int i = 0; i < 9; i++) {
            ItemStack item;
            int time = Config.getInt("mlg.maxtime");
            switch (i) {
                case RANDOM_BLOCK_INDEX -> {
                    if (Config.getBoolean("mlg.randommlgblock")) {
                        item = ItemUtils.createGuiItem(Material.SLIME_BLOCK, Component.text("Zufälliger MLG Block", ChatUtil.GREEN), true, Component.text("Du bekommst ein Zufälligen Block.", ChatUtil.GREEN));
                    } else {
                        item = ItemUtils.createGuiItem(Material.WATER_BUCKET, Component.text("Wasser MLG", ChatUtil.GREEN), true, Component.text("Du bekommst einen Wassereimer.", ChatUtil.GREEN));
                    }
                }
                case ADD_TIME_INDEX ->
                        item = CustomHeads.RAINBOW_ARROW_UP.getHead(Component.text("Zeit hinzufügen", ChatUtil.GREEN), Component.text("Klick = +100 Sekunden", ChatUtil.GREEN), Component.text("Shift + Klick = +10 Sekunden", ChatUtil.GREEN));
                case REMOVE_TIME_INDEX ->
                        item = CustomHeads.RAINBOW_ARROW_DOWN.getHead(Component.text("Zeit entfernen", ChatUtil.RED), Component.text("Klick = -100 Sekunden", ChatUtil.RED), Component.text("Shift + Klick = -10 Sekunden", ChatUtil.RED));

                case TIME_INDEX -> {
                    ItemStack stack = new ItemStack(Material.CLOCK, Math.min(time, 64));
                    ItemMeta meta = stack.getItemMeta();
                    meta.displayName(Component.text(time + " Sekunden", ChatUtil.BLUE));
                    stack.setItemMeta(meta);
                    item = stack;
                }
                case BACK_INDEX ->
                        item = CustomHeads.RAINBOW_ARROW_BACKWARD_II.getHead(Component.text("Zurück", ChatUtil.GREEN));
                default -> item = ItemUtils.EMPTY_ICON;
            }
            this.getInventory().setItem(i, item);
        }
    }
}