package de.iani.treasurechest;

import com.google.common.base.Preconditions;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
import org.bukkit.inventory.ItemStack;

public class TreasurePayoutEvent extends PlayerEvent implements Cancellable {

    private static final HandlerList handlers = new HandlerList();

    private final List<ItemStack> items;
    private int money;
    private boolean cancelled;

    public TreasurePayoutEvent(Player player, List<ItemStack> items, int money) {
        super(player);
        Preconditions.checkArgument(money >= 0, "money may not be negative");
        this.items = new ArrayList<>();
        if (items != null) {
            for (ItemStack stack : items) {
                this.items.add(new ItemStack(stack));
            }
        }
        this.money = money;
    }

    public List<ItemStack> getItems() {
        return items;
    }

    public int getMoney() {
        return money;
    }

    public void setMoney(int money) {
        Preconditions.checkArgument(money >= 0, "money may not be negative");
        this.money = money;
    }

    @Override
    public boolean isCancelled() {
        return cancelled;
    }

    @Override
    public void setCancelled(boolean cancelled) {
        this.cancelled = cancelled;
    }

    @Override
    public HandlerList getHandlers() {
        return handlers;
    }

    public static HandlerList getHandlerList() {
        return handlers;
    }
}
